//==============================================================================================
// ZeldaGame v2.1
// 	By Pcube & .:..:
//==============================================================================================
Abstract:
	ZeldaGame is a gametype that transforms Unreal into an RPG experience. ZeldaGame allows players to play Unreal
in an envoriment where they gain EXP, levels, stats, and abilities. ZeldaGame was first created in 2005 and has since seen great
progress. This version can be considered v 2.1.

Installation:
	Well duh. Just place all the .u files in your system folder, the .utx files in your textures folder, the music file in your
music folder.. etc. (the ini files also go in your system folder). To run ZeldaGame from a shortcut, make sure Game=ZeldaGame.ZeldaGame
in the shortcut line. You can also manually load ZeldaGame with the in game command "admin switchlevel nyleve?Game=zeldagame.zeldagame"

Features:
	Admins have basic control over players, including killid, kickid, mute etc... There is no built in banning system, however.
For this, I recommend Zora's security mod, Nephthys.

* EXP System - Players gain experience points proportional to monsters' health. Anyone who deals damage to a foe will gain exp
which is proportional to the havoc they caused. :)

* Rupee System - The currency in ZeldaGame is, no doubt, rupees. Rupees can be found throughout every level, provided the level
has some pathnode system. Rupees can be transferred amongst players in exchange for items and spells, or they can be redeemed
in the map HyruleShop.

* Spell and Ability system - Players may hold up to 12 spells (top row) and 12 abilities (bottom row). Spells may be activated with
the cast # command, or by typing FastCast and holding shift to click on them. Abilities need not be casted, as they are always 
active.


Controls & CMDS:

Upgrade <# of points> <stat name> - Use # of points to upgrade a given stat, statname.
Stat names:
- Maxhp
- Swim
- Aircontrol
- Jump
- Speed
- Damage
- MaxJumps

Pay <# of rupees> - Give the player in front of you X amount of rupees.
Give - Give the player in front of you your selected item.
Toss - Throw out your selected item.
Cast <#> - Casts the spell in the #th slot.
FastCast - Enables shift as a GUI toggler. After doing this command, hold shift and you will be able to use your mouse to activate spells by clicking
on them. Holding shift puts you in casting mode.
LeftClick (casting mode) - While holding shift, you can cast spells with left click.
RightClick (casting mode) - While holding shift, you can teach players in front of you an ability by right clicking an ability.
CastLast - Immediately casts whatever spell you have highlighted.

// In the shop
Mutate Buy <Slot #> - Buy whatever is in slot number #.

// For admins
GiveEXP <ID> <Amount> - Give the player with id ID Amount amount of EXP points.
TakeEXP <ID> <Amount> - Same thing as GiveExp.. except in reverse. :)
Mute <ID> - Mute a player with id ID.

Credit & Contact:
	Thanks to dots for coding the voting GUI and making many essential bugfixes!

If you find any bugs or whatever.. you can contact me at UnrealPcube [at] hotmail.com