[Public]
Object=(Name=OGlDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="OpenGL support",Parent="Rendering",Class=OGlDrv.OpenGLRenderDevice,Immediate=True)

[OpenGLRenderDevice]
ClassCaption="OpenGL Support"
AskInstalled=Do you have a OpenGL compatible 3D accelerator installed?
AskUse=Do you want Unreal to use your OpenGL accelerator?
